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AI Insights · Timothy · January 2025

Top 5 Vikings Games Performance in Australia: Q4 2024

Explore the performance trends of the top 5 Vikings-themed games on a unified platform in Australia during Q4 2024, with insights from Sensor Tower.

Top 5 Vikings Games Performance in Australia: Q4 2024

In the fourth quarter of 2024, Viking Rise from IGG Singapore Pte. Ltd. saw a fluctuating pattern in revenue, starting at around $23.8K and ending the quarter at $17.9K. Weekly downloads showed a noticeable increase, peaking at 2.4K in late December, while weekly active users grew steadily from 13.6K to 17.9K.

Vikings: War of Clans PvP by Plarium LLC experienced a peak in revenue at $11.7K during the Christmas week. Downloads remained relatively low, with a maximum of 101 weekly downloads in late December. Active users, however, maintained a fairly consistent range, closing the quarter with 305 users.

Vikingard from Orienjoy International Company Limited observed a steady revenue flow with a peak of $3.1K in early December. Active users saw a decline throughout the quarter, from 355 to 230.

Bad North: Jotunn Edition, published by Raw Fury, had a modest revenue stream, peaking at $112 in early October. Downloads fluctuated, reaching a high of 117, while active users ended the quarter with approximately 551.

Mythical Match: Asgard & Wars from KarmaGame LTD showed sporadic revenue, with a peak of $245 towards the end of October. However, download and active user data were negligible during the quarter.

These insights, sourced from Sensor Tower, highlight the varying performance trends in the Vikings games category in Australia. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025